Abstract
The study aims to develop a virtual reality mobile application museum for those who are unable to visit Museo Dabawenyo in Davao City, Philippines. The virtual museum displays indigenous objects, artifacts, and old pictures of landmarks of Davao City. In this study, the three-dimensional user interface development methodology (TRES-D) was used to identify the roles, tools, and information needed for the development of the mobile app. This methodology allows a different set of tasks to be performed simultaneously during the development of the application. A 3D environment for the virtual reality museum is developed in unity. To create the digitized objects in the virtual museum, the software called Blender is used. The application allows the player to roam around the virtual museum and interact with the environment. The users are able to view information as to the object and pictures displayed within the virtual environment.
Cite
CITATION STYLE
Cabibil, N. R. H. (2020). MuseoDabawenyo: An Interactive Virtual Reality Museum Application using Unity. International Journal of Advanced Trends in Computer Science and Engineering, 9(3), 3556–3562. https://doi.org/10.30534/ijatcse/2020/161932020
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