Abstract
In this paper, we present a new kind of wearable augmented reality (AR) 3D sculpting system called AiRSculpt in which users could directly translate their fluid finger movements in air into expressive sculptural forms and use hand gestures to navigate the interface. In AiRSculpt, as opposed to VR-based systems, users could quickly create and manipulate 3D virtual content directly with their bare hands in a real-world setting, and use both hands simultaneously in tandem or as separate tools to sculpt and manipulate their virtual creations. Our system uses a head-mounted display and a RGB-D head-mounted camera to detect the 3D location of hands and fingertips then render virtual content in calibration with real-world coordinates. © 2014 Springer International Publishing Switzerland.
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CITATION STYLE
Jang, S. A., Kim, H. I., Woo, W., & Wakefield, G. (2014). AiRSculpt: A wearable augmented reality 3D sculpting system. In Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics) (Vol. 8530 LNCS, pp. 130–141). Springer Verlag. https://doi.org/10.1007/978-3-319-07788-8_13
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