PI-FLAME: A parallel immune system simulator using the FLAME graphic processing unit environment

9Citations
Citations of this article
10Readers
Mendeley users who have this article in their library.

Abstract

Agent-based models (ABMs) are increasingly being used to study population dynamics in complex systems, such as the human immune system. Previously, Folcik et al. (The basic immune simulator: an agent-based model to study the interactions between innate and adaptive immunity. Theor Biol Med Model 2007; 4: 39) developed a Basic Immune Simulator (BIS) and implemented it using the Recursive Porous Agent Simulation Toolkit (RePast) ABM simulation framework. However, frameworks such as RePast are designed to execute serially on central processing units and therefore cannot efficiently handle large model sizes. In this paper, we report on our implementation of the BIS using FLAME GPU, a parallel computing ABM simulator designed to execute on graphics processing units. To benchmark our implementation, we simulate the response of the immune system to a viral infection of generic tissue cells. We compared our results with those obtained from the original RePast implementation for statistical accuracy. We observe that our implementation has a 13× performance advantage over the original RePast implementation.

Cite

CITATION STYLE

APA

Tamrakar, S., Richmond, P., & D’Souza, R. M. (2017). PI-FLAME: A parallel immune system simulator using the FLAME graphic processing unit environment. Simulation, 93(1), 69–84. https://doi.org/10.1177/0037549716673724

Register to see more suggestions

Mendeley helps you to discover research relevant for your work.

Already have an account?

Save time finding and organizing research with Mendeley

Sign up for free