Student-Generated Teaching Materials

  • Ribosa J
  • Duran D
N/ACitations
Citations of this article
25Readers
Mendeley users who have this article in their library.

Abstract

Students can create products that take the form of instructional materials. A scoping review was carried out to map the research field of student-generated teaching materials, focusing on product types, information sources, learning-related matters, and researchers’ explanations. Based on 280 articles, four product types were identified: audio/visual materials, questions, texts, and educational games. Studies gathered information from product creation, product use, participants’ perceptions, and learning outcomes. Socio-cognitive and motivational learning-related matters for creators and users were reported concerning the subject matter, cross-curricular competencies, academic emotions, and engagement. In these studies, researchers interpreted their findings based on nine different explanations: active learning, audience effect, knowledge building, learning by teaching, motivational processes, peer learning, the role of ICT, scaffolding, and time-on-task and practice effect. Different lines for future research are discussed, related to the educational stages and knowledge areas, the research designs, and the relationship between research and practice.

Cite

CITATION STYLE

APA

Ribosa, J., & Duran, D. (2022). Student-Generated Teaching Materials. Education in the Knowledge Society (EKS), 23, 27443. https://doi.org/10.14201/eks.27443

Register to see more suggestions

Mendeley helps you to discover research relevant for your work.

Already have an account?

Save time finding and organizing research with Mendeley

Sign up for free