Computational design and fabrication of customized gamepads

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Abstract

Thanks to 3D printers' increasingly affordable cost, much research on fabricating and 3D printing functional objects has been conducted in the past few years [Jacobson et al. 2014; Mueller et al. 2014; Savage et al. 2015]. Besides their use in engineering, designers that need prototypes have also used them to quickly and affordably evaluate the desired manufactured object. In this paper, by taking advantage of 3D printing and intelligent fabrication through computers, we present a solution for fabricating and printing functional gamepads. We believe that our approach can help manufacturers create gamepad prototypes customized for specific games. Thus, such prototypes can be 3D-printed for testing before being used for mass factory production.

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Rajguru, C., Mousas, C., & Yu, L. F. (2019). Computational design and fabrication of customized gamepads. In Proceedings - VRCAI 2019: 17th ACM SIGGRAPH International Conference on Virtual-Reality Continuum and its Applications in Industry. Association for Computing Machinery, Inc. https://doi.org/10.1145/3359997.3365695

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