Cognitive processes involved in video game identification

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Abstract

Identifying with video game characters is one potentially important process in game enjoyment. Based on a theoretical model of video game identification as transformed self-perception, cognitive processes in video game identification were explored. An experiment with N = 60 male players revealed that increased cognitive accessibility of character-related concepts should be considered as element of the identification process. Moreover, shifts in players' self-perceptions were observed so that players of a shooter video game (Call of Duty 2™) described themselves as less gentle and more soldier-like than a control group. Overall, the study suggests that shifts in self-related cognition occur as part of the gaming experience. Implications for future research on game enjoyment and long-term game effects are discussed. © 2012 Springer-Verlag Berlin Heidelberg.

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Blake, C., Hefner, D., Roth, C., Klimmt, C., & Vorderer, P. (2012). Cognitive processes involved in video game identification. In Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics) (Vol. 7522 LNCS, pp. 75–84). https://doi.org/10.1007/978-3-642-33542-6_7

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