Abstract
This paper aims to discuss the past, evolution, and new perspectives in crowd simulation. Many work have been produced and published in this area that was launched approximately 30 years ago. In this paper, we re-visited the main aspects of the area, presenting the periods and evolution we had in the past. In addition, we also discuss the present and possible trends for the future.
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CITATION STYLE
Musse, S. R., Cassol, V. J., & Thalmann, D. (2021, December 1). A history of crowd simulation: the past, evolution, and new perspectives. Visual Computer. Springer Science and Business Media Deutschland GmbH. https://doi.org/10.1007/s00371-021-02252-w
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