Inspired by recent successes in parallelized optic flow estimation, we propose a variational method which allows to directly estimate dense depth fields from a single hand-held camera in real-time conditions. In particular we show how the central ingredient of the corresponding optic flow method, namely a thresholding scheme, can be generalized to the problem of geometric reconstruction considered in this paper and how it can be parallelized on recent graphics cards. We compare alternative parallelization strategies and experimentally validate that high-quality depth maps can be computed in a few milliseconds from a hand-held camera. © 2012 Springer-Verlag.
CITATION STYLE
Stühmer, J., Gumhold, S., & Cremers, D. (2012). Parallel generalized thresholding scheme for live dense geometry from a handheld camera. In Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics) (Vol. 6554 LNCS, pp. 450–462). https://doi.org/10.1007/978-3-642-35740-4_35
Mendeley helps you to discover research relevant for your work.