Teaching dance in physical education using exergames

32Citations
Citations of this article
100Readers
Mendeley users who have this article in their library.

This article is free to access.

Abstract

This article explores the different ways in which a dance exergame can be used to teach dance in upper secondary school physical education. Particular attention is paid to the learning processes that students are involved in when the dance game is used as a teaching resource. A socio-cultural perspective on learning constitutes the analytical framework. The study demonstrates three different uses: instructor, facilitator and inspirer. In relation to these uses the students are involved in the following learning processes: learning by imitating, repeating, communicating, negotiating, instructing, modelling and using metaphors. It is argued that dance exergames can be used pedagogically to teach dance because they focus on the moves and steps and allow the teacher to focus on observing, supporting, assigning tasks and providing feedback.

Cite

CITATION STYLE

APA

Gibbs, B., Quennerstedt, M., & Larsson, H. (2017). Teaching dance in physical education using exergames. European Physical Education Review, 23(2), 237–256. https://doi.org/10.1177/1356336X16645611

Register to see more suggestions

Mendeley helps you to discover research relevant for your work.

Already have an account?

Save time finding and organizing research with Mendeley

Sign up for free