Abstract
This paper examines St Sebastian: Plague Memory, a multi-channel audiovisual installation that redefines architecture through sensory and immersive media. Developed during the COVID-19 pandemic, the project unfolds in two phases: first, transforming the interior of the Museo dell’Arte Classica in Rome into an experiential environment that fosters resilience and communal healing, and later evolving into a façade projection for La Notte dei Musei.1 Drawing on Mallgrave’s (2013) concept of the body as a neurological experience, the installation transcends traditional physical boundaries, establishing a dynamic spatial framework shaped by embodied interactions. By positioning installations as a form of architecture, this paper argues that ephemeral, sensory encounters can effectively address societal challenges through non-material engagement, offering a contemplative framework during crises. Employing an interdisciplinary approach that integrates embodied cognition (Mallgrave, 2013) and affect theory (Brennan, 2014), this study illustrates how architecture emerges as a co-created perceptual field, formed and sustained through the dynamic interplay between architectural environments, bodily experience, mediated stimuli, and spatial consciousness.
Author supplied keywords
Cite
CITATION STYLE
Emmett, M. (2023). Space of resilience: architecture, communication, and immersive experience in “St Sebastian: Plague Memory.” Interiors: Design, Architecture, Culture, 13(2–3), 157–168. https://doi.org/10.1080/20419112.2024.2431434
Register to see more suggestions
Mendeley helps you to discover research relevant for your work.