Una experiencia de aula basada en la gamificación para la enseñanza de ciencias de la naturaleza

  • García López S
  • Fragueiro Barreiro M
  • Soto Fernández J
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Abstract

The present article aims to find new methodological strategies that promote active learning and motivate students when they do not show a receptive interest in traditional masterclasses. In this way, this research strives to base the implementation of a classroom experience in a school by employing gamification as a game-focused methodology in non-ludic contexts. A theoretical review is exposed, and the essential elements needed to gamify a teaching-learning process are presented. A didactic proposal for the area of Natural Sciences with second-year Primary Education scholars is designed and described. Ultimately, this paper includes a set of reflections regarding the influence this methodological strategy holds on the involvement and motivation of students, as well as the limitations encountered at the time of implementation.

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APA

García López, S., Fragueiro Barreiro, M. S., & Soto Fernández, J. R. (2022). Una experiencia de aula basada en la gamificación para la enseñanza de ciencias de la naturaleza. Escuela Abierta, 25, 79–102. https://doi.org/10.29257/ea25.2022.06

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