Abstract
This paper presents Volume, a software toolkit that enables users to experiment with expressive reconstructions of archival and/or historical materials as volumetric renderings. Making use of contemporary deep learning methods, Volume re-imagines 2D images as volumetric 3D assets. These assets can then be incorporated into virtual, augmented and mixed reality experiences.
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APA
Fleisher, O., & Anlen, S. (2018). Volume: 3D reconstruction of history for immersive platforms. In ACM SIGGRAPH 2018 Posters, SIGGRAPH 2018. Association for Computing Machinery, Inc. https://doi.org/10.1145/3230744.3230791
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