Abstract
Mixed Apps is a mixture of 3 information and communication technology applications, Web applications, Google classroom applications, and hang out applications. The web application was a place for lecturers and students to share learning material; the google classroom application was for task collection while the hangout was for video conferences. In general, this research was conducted to improve the quality of the process and learning outcomes further, especially in mathematics teaching and learning strategy courses. The specific purpose of this study is to describe the effect of using Mixed Apps on the creativity of Mathematics Education students. This research method is mixed research, a mixture of qualitative methods, and quantitative methods. This research i at a university in Medan city with 30 students. The research instruments were interview items, student creativity products, creativity product assessment sheets and student questionnaire responses. As for learning by utilizing Mixed apps, some students have high creativity scores of 20 students, five students who are of moderate value, and five who fall into the low category. But overall, 87% of students have a positive (happy) response to learning by using Mixed Apps.
Cite
CITATION STYLE
Andriani, A., & Sagala, P. N. (2020). The use of Mixed Apps as accommodation of mathematical student creativity. In Journal of Physics: Conference Series (Vol. 1462). Institute of Physics Publishing. https://doi.org/10.1088/1742-6596/1462/1/012027
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