Abstract
Urban Digital Twins (UDTs) represent a recent application of Digital Twins (DTs), with the objective of replicating cities and providing a framework for urban planning. The utilization of UDTs provides a structured approach for the modeling and analysis of urban environments, incorporating a range of geospatial data presented in both two-dimensional (2D) and three-dimensional (3D) formats. This article details the process of processing, modeling, and integrating urban geospatial data into a Digital Twin. Two integrations for end-user platforms were demonstrated using a Geographic Information System (GIS) and an Unreal Engine (UE5) game platform. GIS-based dashboard systems provide professionals with the tools necessary to monitor, analyze, and create scenarios, thereby promoting collaboration between authorities and citizens. Game engines have the potential to play a pivotal role in the development of future UDTs by facilitating the creation of immersive experiences that aid users in comprehending their environment and promoting citizen engagement.
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Ene, A., Badea, A. C., Badea, G., & Grădinaru, A. P. (2026). Development of Urban Digital Twins Using GIS and Game Engine Systems. Land, 15(2). https://doi.org/10.3390/land15020254
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