Abstract
The results reflect that in these first months, the games offered are aimed to provide light entertainment and reinforce the value of the Netflix subscription, even if the games are gradually oriented towards a transmedia logic or serve to reinforce other content on the platform. In addition, the new data Netflix receives from its subscribers when they view content on the platform and their interaction with the new content could be an important asset for the future of the company.
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Gómez-García, S., & Vicent-Ibáñez, M. (2022). What is Netflix playing at? Content convergence through video games in its multi-stage strategy. Revista de Comunicacion, 21(2), 115–134. https://doi.org/10.26441/RC21.2-2022-A6
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