Abstract
The purpose of this paper is to develop a hypothesis of film education built on a theoretical speculation concerning media convergence between cinema and video games, game-based learning and participatory culture, in the interest of schools willing to introduce the subject in their curricula and try out new educational approaches, embracing the inclusive definition of 'film' adopted by British Film Institute (2015).
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CITATION STYLE
Atzori, M. (2023). Media Convergence and Game-Based Learning: Developing a Hypothesis of Film Education for the Post-Media Age. In Proceedings of the European Conference on Games-based Learning (Vol. 2023-October, pp. 29–37). Dechema e.V. https://doi.org/10.34190/ecgbl.17.1.1837
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