Abstract
A Holographic 3D printer produces a high quality 3D image reproduced by a full-color, full-parallax holographic stereogram with high-density light-ray recording. But speckle-pattern noise localized behind the reconstructed image is causing a loss of the display quality. This noise is originated from the speckle generated by a diffuser for equalizing the intensity distribution of the object light on the recording medium. We analyze some conventional ways for speckle reduction using a band-limited diffuser, and it is found that these ways cannot reduce the noise sufficiently. Then we propose two methods, one introduces a moving diffuser and the other introduces multiple exposures and a digital diffuser called as 4L-PRPS. © Published under licence by IOP Publishing Ltd.
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CITATION STYLE
Utsugi, T., & Yamaguchi, M. (2013). A new approach for speckle reduction in holographic 3D printer. In Journal of Physics: Conference Series (Vol. 415). Institute of Physics Publishing. https://doi.org/10.1088/1742-6596/415/1/012079
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