Speeding up n-body calculations on machines without hardware square root

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Abstract

The most time consuming part of an N-body simulation is computing the components of the accelerations of the particles. On most machines the slowest part of computing the acceleration is in evaluating r{-3/2}, which is especially true on machines that do the square root in software. This note shows how to cut the time for this part of the calculation by a factor of 3 or more using standard Fortran. © 1992 IOS Press. All rights reserved.

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APA

Karp, A. H. (1992). Speeding up n-body calculations on machines without hardware square root. Scientific Programming, 1(2), 133–140. https://doi.org/10.1155/1992/974623

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