We discuss several methods to simulate interval arithmetic operations using floating-point operations with fixed rounding mode. In particular we present formulas using only rounding to nearest and using only chop rounding (towards zero). The latter was the default and only rounding on GPU (Graphics Processing Unit) and cell processors, which in turn are very fast and therefore attractive in scientific computations.
CITATION STYLE
Rump, S. M., Ogita, T., Morikura, Y., & Oishi, S. (2016). Interval arithmetic with fixed rounding mode. Nonlinear Theory and Its Applications, IEICE, 7(3), 362–373. https://doi.org/10.1587/nolta.7.362
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