Temporally Guided Music-to-Body-Movement Generation

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Abstract

This paper presents a neural network model to generate virtual violinist's 3-D skeleton movements from music audio. Improved from the conventional recurrent neural network models for generating 2-D skeleton data in previous works, the proposed model incorporates an encoder-decoder architecture, as well as the self-attention mechanism to model the complicated dynamics in body movement sequences. To facilitate the optimization of self-attention model, beat tracking is applied to determine effective sizes and boundaries of the training examples. The decoder is accompanied with a refining network and a bowing attack inference mechanism to emphasize the right-hand behavior and bowing attack timing. Both objective and subjective evaluations reveal that the proposed model outperforms the state-of-the-art methods. To the best of our knowledge, this work represents the first attempt to generate 3-D violinists? body movements considering key features in musical body movement.

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Kao, H. K., & Su, L. (2020). Temporally Guided Music-to-Body-Movement Generation. In MM 2020 - Proceedings of the 28th ACM International Conference on Multimedia (pp. 147–155). Association for Computing Machinery, Inc. https://doi.org/10.1145/3394171.3413848

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