Abstract
Objectives: to validate the online game Papo Reto to approach sexuality in adolescence, ac-cording to the categories: Technical and esthetic aspects; Dynamics; Playfulness; Content; Pedagogical potential. Methods: a descriptive quantitative study with online collection instrument, composed of the 5 categories with 85 variables. Twelve judges participated in the assessment. Data treatment used Stata 14.0, and analysis used Content Validity Index (CVI) and Cronbach’s Alpha (α). Results: the α coefficient showed very high reliability (α=0.95) for the Playfulness cat-egory, and high reliability (α≥ 0.75) for the others. Of the 85 variables, 84 were validated by at least one of the judges, with CVI=1. Although the game has been validated in 5 categories, variations in the Alpha (α) and CVI coefficients proved to be fundamental for new productions. Conclusions: the diversity of the methods adopted contributed to the reliability of the result. The analyzed variables expressed the adequacy of the game.
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de Souza, V., Ramos, K. C., Matozinhos, F. P., & da Fonseca, R. M. G. S. (2020). Validation of the Papo Reto game as a pedagogical device of adolescent in the context of sexuality. Revista Brasileira de Enfermagem, 73. https://doi.org/10.1590/0034-7167-2019-0052
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