Abstract
This paper considers unconditionally secure protocols for reliable broadcast among a set of n players, some of which may be corrupted by an active (Byzantine) adversary. In the standard model with a complete, synchronous network of pairwise authentic communication channels among the players, broadcast is achievable if and only if the number of corrupted players is less than n/3. We show that, by extending this model only by the existence of a broadcast channel among three players, global broadcast is achievable if and only if the number of corrupted players is less than n/2. Moreover, for this an even weaker primitive than broadcast among three players is sufficient. All protocols are efficient. © 2000 ACM.
Cite
CITATION STYLE
Fitzi, M., & Maurer, U. (2000). From partial consistency to global broadcast. In Proceedings of the Annual ACM Symposium on Theory of Computing (pp. 494–503). https://doi.org/10.1145/335305.335363
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