Abstract
In order to make the computer better use in the auxiliary creation of electronic music, this paper proposes a music teaching system based on virtual reality technology. The system is based on audio processing and analysis, and brings a unique sense of immersion, interactivity and conception through virtual reality technology. 3DMax is used to create a virtual electronic music creation environment model, which has the function of a digital audio workstation, and calculates a reasonable minimum rendering complexity according to the network endurance, ensuring that the parallel system is fully utilized to improve rendering efficiency within the allowable range of network carrying capacity. At the same time, a learning mechanism is also adopted, and the use of spectrogram as a quality evaluation mechanism can effectively ensure the direction of auxiliary creation and provide reliable prior knowledge for the production of music. This system provides a new model for the computer-aided creation of electronic music, promotes the efficient creation of electronic music, and provides a faster creation space for music lovers. It is in line with the current computer composition system's development direction towards a comprehensive system. The electronic music business provides great convenience and realizes the rapid development of computer-aided creation.
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Ge, M., Tian, Y., & Ge, Y. (2022). Application of virtual reality technology in computer-aided design of electronic music. Computer-Aided Design and Applications, 19(S5), 32–42. https://doi.org/10.14733/CADAPS.2022.S5.32-42
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