This paper presents a system that allows immersive visualizations to become a natural and integrated part of the current building design process. It is realized through three main components: (1) the Oculus Rift-a new type of Head Mounted Display (HMD) directed at the consumer market, (2) a real-time rendering engine supporting large Building Information Models (BIM) that is, (3) implemented as a plug-in in a BIM authoring software. In addition to provide details regarding the implementation and integration of the different components in our system, we present an evaluation of it from three different perspectives; rendering performance, navigation interface and the ability to support fast design iterations.
CITATION STYLE
Johansson, M., Roupé, M., & Tallgren, M. V. (2014). From BIM to VR Integrating immersive visualizations in the current design process. In Proceedings of the International Conference on Education and Research in Computer Aided Architectural Design in Europe (Vol. 2, pp. 261–269). Education and research in Computer Aided Architectural Design in Europe. https://doi.org/10.52842/conf.ecaade.2014.2.261
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