Abstract
Recent developments in programmable, highly parallel Graphics Processing Units (GPUs) have enabled high performance implementations of machine learning algorithms. We describe a solver for Support Vector Machine training running on a GPU, using the Sequential Minimal Optimization algorithm and an adaptive first and second order working set selection heuristic, which achieves speedups of 9-35x over LIBSVM running on a traditional processor. We also present a GPU-based system for SVM classification which achieves speedups of 81-138x over LIBSVM (5-24x over our own CPU based SVM classifier). Copyright 2008 by the author(s)/owner(s).
Cite
CITATION STYLE
Catanzaro, B., Sundaram, N., & Keutzer, K. (2008). Fast support vector machine training and classification on graphics processors. In Proceedings of the 25th International Conference on Machine Learning (pp. 104–111). Association for Computing Machinery (ACM). https://doi.org/10.1145/1390156.1390170
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