Patrimonio histórico y metaversos. Estudio de caso de la recreación interactiva de la Torre de Hércules en Second Life.

  • Barneche Naya V
  • Hernández Ibáñez L
  • Torrente Torrente B
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Abstract

Metaverses, those virtual worlds online where users can create content, have a potential that covers very diverse fields such as culture, science, education and cultural heritage. It goes beyond acting as a generator of human connections and a host of social activities, opening the possibility of sharing the same living experience in a "virtual physical place". This paper describes the experience of the authors in the interactive virtual reconstruction of the emblematic Torre de Hercules of A Coruña in Second Life, made for educational purposes, focusing on the problems encountered and the technical solutions used for its realization.

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Barneche Naya, V., Hernández Ibáñez, L. A., & Torrente Torrente, B. (2010). Patrimonio histórico y metaversos. Estudio de caso de la recreación interactiva de la Torre de Hércules en Second Life. Virtual Archaeology Review, 1(2), 69. https://doi.org/10.4995/var.2010.4689

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