Recent formal and informal discourse within information architecture (IA) and interaction design (IxD) suggests that the fundamentals may not be working as well as they used to. We interpret these concerns as opportunities and, by engaging with the principles and practices of media ecology, have perceived them for some time. We propose that the problems projected onto IA / IxD fundamentals may not be with the fundamentals per se, but rather with the perceptual model that we used to create them. Fundamental methods are, after all, the consequence of dominant perceptions. We further propose that our current perceptual model is based on the perceptual biases inherent in print culture and that, as we evolve from a culture dominated by print to one inclusive of it, a new perceptual model for informing IA / IxD fundamentals is needed. We suggest that media ecology provides a perceptual framework that can be used to correct the perceptual inadequacies of current IA / IxD design models (the fundamentals). Media ecology provides a flexible, contemporarily attuned, and human-centered perceptual framework for understanding and designing for emerging new media, new forms of mediation, and new forms of interaction regardless of the space (physical, augmented, virtual) where they occur
CITATION STYLE
Walczyk, D., & Kovacev, C. (2009). Mediation as Message: Design and the Media Ecology of Information. Journal of Information Architecture, 1(2), 53–68. https://doi.org/10.55135/1015060901/092.002/4.009
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