Abstract
This study aimed to synthesis of theoretical framework for designing of learning environment to promote Creative Thinking. The document analysis method research design was employed in this study. The procedures were as follows: analyzing of theories, principle and literature review. The result revealed that: theoretical framework for designing of learning environment comprised of 5 theoretical bases as following: (1) Context of school base; policies, targets, present situation, processes, and performances, (2) Psychology base; constructivist theory, cognitive theory, (3) Pedagogical base; OLEs model, SOI model, situated learning, cognitive apprenticeship, 4) Creative thinking base; 4 ability of creative thinking: fluency, flexibility, originality, elaboration, (5) Technology and Media base; Technology: web-based learning, augmented Reality (AR), The system of media: media symbol system, media attribute,.
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CITATION STYLE
Wongchiranuwat, S., & Samat, C. (2016). Synthesis of theoretical framework for augmented Reality learning environment to promote creative thinking on topic implementation of graphic design for grade 9 students. In ICCE 2016 - 24th International Conference on Computers in Education: Think Global Act Local - Main Conference Proceedings (pp. 639–641). Asia-Pacific Society for Computers in Education. https://doi.org/10.58459/icce.2016.1357
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