Multi-agent simulation based on interaction design

0Citations
Citations of this article
5Readers
Mendeley users who have this article in their library.

Abstract

Making it easier to design interactions between agents and humans is essential for realizing multi-agent simulations of social phenomena such as group dynamics. To realize large-scale social simulations, we have developed the scenario description languages Q and IPC (Interaction Pattern Card); they enable experts in the application domain (often not computing professionals) to easily create complex scenarios. We have also established a four-step process for creating scenarios: 1) defining a vocabulary, 2) describing scenarios, 3) extracting interaction patterns, and 4) integrating real and virtual experiments. In order to validate the scenario description languages and the four-step process, we ran a series of evacuation simulations based on the proposed languages and process. We successfully double-check the result of the previous controlled experiment done in a real environment.

Cite

CITATION STYLE

APA

Murakami, Y., Ishida, T., Kawasoe, T., & Hishiyama, R. (2003). Multi-agent simulation based on interaction design. Transactions of the Japanese Society for Artificial Intelligence, 18(5), 278–285. https://doi.org/10.1527/tjsai.18.278

Register to see more suggestions

Mendeley helps you to discover research relevant for your work.

Already have an account?

Save time finding and organizing research with Mendeley

Sign up for free