Modeling user quality of experience (QoE) through position discrepancy in multi-sensorial, immersive, collaborative environments

7Citations
Citations of this article
24Readers
Mendeley users who have this article in their library.
Get full text

Abstract

Users' QoE (Quality of Experience) in Multi-sensorial, Immersive, Collaborative Environments (MICE) applications is mostly measured by psychomet ric studies. These studies provide a subjective insight into the performance of such applications. In this paper, we hypothesize that spatial coherence or the lack of it of the embedded virtual objects among users has a correlation to the QoE in MICE. We use Position Discrepancy (PD) to model this lack of spatial coherence in MICE. Based on that, we propose a Hierarchical Position Discrepancy Model (HPDM) that computes PD at multiple levels to derive the application/system-level PD as a measure of performance. Experimental results on an example task in MICE show that HPDM can objectively quantify the application performance and has a correlation to the psychometric study-based QoE measurements. We envisage HPDM can provide more insight on the MICE application without the need for extensive user study.

Cite

CITATION STYLE

APA

Vellingiri, S., & Balakrishnan, P. (2017). Modeling user quality of experience (QoE) through position discrepancy in multi-sensorial, immersive, collaborative environments. In Proceedings of the 8th ACM Multimedia Systems Conference, MMSys 2017 (pp. 296–307). Association for Computing Machinery, Inc. https://doi.org/10.1145/3083187.3084018

Register to see more suggestions

Mendeley helps you to discover research relevant for your work.

Already have an account?

Save time finding and organizing research with Mendeley

Sign up for free