Abstract
As robots become embedded to greater extents in human environments, mobile furniture robots could be used to create narrate expressive movement to influence user behavior in a room. To investigate how different robot movement may affect the way humans perceive the robot's expressiveness, responsiveness, and spatial presence, we created video prototypes of chair-robots (chairbots) interacting with individuals or dyads. We used crowdsourcing to evaluate how people perceive these different movements, providing a quantitative overview of which particular movements are particularly effective in engaging perception for expressiveness and responsiveness. This work provides a still-in-progress understanding of perceptions of mobile robotic furniture actions in spatial contexts, suggesting future design strategies for real-life smart furniture interventions.
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CITATION STYLE
Lc, R., Zamfirescu-Pereira, J. D., Friedman, N., Fu, K., Li, Y., & Ju, W. (2024). “Sit on me please”: Investigating Perception of Furniture Robotic Movements Using Video Prototyping. In Conference on Human Factors in Computing Systems - Proceedings. Association for Computing Machinery. https://doi.org/10.1145/3613905.3650778
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