Analisis Praktikalitas Media Pembelajaran Interaktif Berbasis Swishmax Dalam Materi Hukum Newton Dan Penerapannya Kelas VIII SMP

  • Indriasari R
  • Muh Akbar Saputra A
  • Zarvianti E
N/ACitations
Citations of this article
46Readers
Mendeley users who have this article in their library.

Abstract

In the era of technology and information that continues to develop, the use of interactive learning media is an important focus in education. However, in-depth research is still needed to test the effectiveness of SwishMax-based interactive learning media in improving student learning outcomes. This study aims to analyze the effectiveness of SwishMax-based interactive learning media on Newton's law material and its application in class VIII SMP. The method used in this research is 4D (Define, Design, Develop, Disseminate) in the development of learning media. This research trial involved students and teachers to collect data on the practicality of the developed learning media. The results showed that SwishMax-based interactive learning media was very practical for students to use in learning with a practicality percentage of 89.37%. In addition, this learning media was also found to be very practical when used in other classes. In conclusion, interactive learning media based on SwishMax on  Newton's Laws and Their Applications in class VIII of junior high school meets the criteria of being very practical and effective.

Cite

CITATION STYLE

APA

Indriasari, R., Muh Akbar Saputra, A., & Zarvianti, E. (2023). Analisis Praktikalitas Media Pembelajaran Interaktif Berbasis Swishmax Dalam Materi Hukum Newton Dan Penerapannya Kelas VIII SMP. Journal on Education, 6(1), 3494–3499. https://doi.org/10.31004/joe.v6i1.3419

Register to see more suggestions

Mendeley helps you to discover research relevant for your work.

Already have an account?

Save time finding and organizing research with Mendeley

Sign up for free