Abstract
A realtime marker-less motion-capture system is described that can easily and seamlessly map objects in the real world into a virtual environment. In general, virtual environment applications, such as man-machine seamless interaction, require the system to estimate the motion parameters for natural objects such as human bodies in realtime. To achieve this, the developed motion-capture system achieves multiple-camera fusion and reconstructs the parameters for complete humanbody motion using real-time inverse kinematics. Implementation of this system demonstrated its ability to work in realtime and online on a pc-cluster.
Cite
CITATION STYLE
Yonemoto, S., Arita, D., & Taniguchi, R. I. (2000). Visually guided 3-D animation system using real-time marker-less motion-capture with multiple-camera fusion. Kyokai Joho Imeji Zasshi/Journal of the Institute of Image Information and Television Engineers, 54(3), 409–416. https://doi.org/10.3169/itej.54.409
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