Abstract
This paper discusses the benefits, limits and specificities of communication modalities in online video games and proposes a corresponding taxonomy. This taxonomy could serve as a guideline for game designers who want to integrate communication into the game mechanics.
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CITATION STYLE
APA
Gyger, Q., & Szilas, N. (2018). A Taxonomy of Synchronous Communication Modalities in Online Games. In Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics) (Vol. 11112 LNCS, pp. 211–216). Springer Verlag. https://doi.org/10.1007/978-3-319-99426-0_19
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