Abstract
Statistical computing when input/output is driven by a Graphical User Interface is considered. A proposal is made for automatic control of computational flow to ensure that only strictly required computations are actually carried on. The computational flow is modeled by a directed graph for implementation in any object-oriented programming language with symbolic manipulation capabilities. A complete implementation example is presented to compute and display frequency based piecewise linear density estimators such as histograms or frequency polygons.
Cite
CITATION STYLE
Udina, F. (2000). Implementing interactive computing in an object-oriented environment. Journal of Statistical Software, 5, 1–20. https://doi.org/10.18637/jss.v005.i03
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