Toward producing 3d effects that are easily viewed without eye strain or fatigue

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Abstract

In a live 3D TV program, since a change and processing of an image is performed in real time, it is difficult to check depth perception in advance. From such a background, we made the trial 3D TV program where various visual effects were used and analyzed subject's vergence while viewing them. Copyright © 2014 The Institute of Electronics, Information and Communication Engineers.

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Shiratori, Y., Takahashi, I., Sano, K., Shibuta, Y., & Yamada, M. (2014). Toward producing 3d effects that are easily viewed without eye strain or fatigue. IEICE Transactions on Fundamentals of Electronics, Communications and Computer Sciences, E97-A(2), 543–546. https://doi.org/10.1587/transfun.E97.A.543

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