Abstract
To further enhance the capacity of next generation wireless communication systems, massive multiple-input multiple-output (MIMO) has recently appeared as a necessary enabling technology to achieve high performance signal processing for large-scale multiple antennas. However, massive MIMO systems inevitably generate signal processing overheads, which translate into ever-increasing rate of complexity, and therefore, such systems may not maintain the inherent real-time requirement of wireless systems. We redesign the nonlinear sphere decoder method to increase the performance of the system, cast most memory-bound computations into computebound operations to reduce the overall complexity, and maintain the real-time processing thanks to the graphics processing unit (GPU) computational power. We show a comprehensive complexity and performance analysis on an unprecedented MIMO system scale, which can ease the design phase toward simulating future massive MIMO wireless systems.
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CITATION STYLE
Arfaoui, M. A., Ltaief, H., Rezki, Z., Alouini, M. S., & Keyes, D. (2016). Efficient sphere detector algorithm for massive MIMO using GPU hardware accelerator. In Procedia Computer Science (Vol. 80, pp. 2169–2180). Elsevier B.V. https://doi.org/10.1016/j.procs.2016.05.377
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