Abstract
This study aims to describe how the students’ interest in learning class VIII SMP after using a traditional game guide book with the selection of subjects who have low interest in learning mathematics. The research used a descriptive form with a qualitative approach. The data from this research are students’ interest in learning. The object of this study were students of class VIII SMP. The data collection techniques used were questionnaires and interviews as data reinforcement from the questionnaire results. The results of this study indicate that the use of traditional game guidebooks in mathematics learning is very effective as seen from the results of the questionnaire on student interest in learning where male students’ interest in learning increases by 79%, while for female students it increases by 82%, and is strengthened by the results of interviews which revealed that most students were happy with the use of traditional game guidebooks and gave positive responses to mathematics learning.
Cite
CITATION STYLE
Indrawati, P. A. M. (2021). Students’ interest in learning reviewed from the Traditional Game Guide Book at SMP Kepulauan Riau. AMCA Journal of Science & Technology, 1(1), 8–11. https://doi.org/10.51773/ajst.v1i1.27
Register to see more suggestions
Mendeley helps you to discover research relevant for your work.