Touch-based tabletop interaction with virtual environments (VEs) is a recent research interest. In particular, 3D navigation and object interaction on tabletops pose considerable research challenges given the flat, rectangular two-dimensional workspace of an interactive tabletop. This paper explores the design of whole-hand gestures for urban modeling on an interactive, tilted tabletop system. These touch-based gestures fit a hybrid 2D/3D approach for navigation and object interaction in urban city modeling. In a formal user study the proposed whole-hand gestural interface was compared to a finger-based equivalent. The evaluation results reveal appreciation for aspects of the interaction concept, also illustrating the need for further tuning of the interaction concept and the input tracking. © 2011 Springer-Verlag.
CITATION STYLE
Vandoren, P., Frederix, K., Coninx, K., & Van Reeth, F. (2011). Exploring whole-hand gestures in a tabletop environment for urban modeling. In Communications in Computer and Information Science (Vol. 174 CCIS, pp. 201–205). https://doi.org/10.1007/978-3-642-22095-1_42
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