Abstract
This paper uses augmented reality technology to conduct in-depth research and analysis on the methods of enhancing the visual impact of digital media art. Augmented reality technology is an important branch and research hotspot in the field of virtual reality, and is also an emerging multidisciplinary cross-research field, as well as a new type of teaching media in the field of educational technology, and its educational application value has been one of the hot directions of research and development in the field of education. In this paper, from the interrelationship and interpenetration between the two, we explore the interaction and development trend based on the current situation of digital technology and digital media art practice. From the perspective of instructional design and augmented reality technology, the design ideas and principles that should be followed for the software designed in this study are discussed, and then the overall architecture and each functional module are studied, and a scientific and reasonable design model is proposed. The general methodological model to be followed for the development of this resource is designed, and the basic development process of the model is explained and discussed, especially the requirements analysis, structural design, and how to build the development environment are explained in detail; secondly, based on the course unit development process in this model, through meticulous analysis of the measurement results, we clarify the limitations of the system, which will provide a solid foundation for the next step of system optimization. Then, starting from the creative approach of digital media art practice, we sequentially elaborate the role of digital technology on the creation of digital media art that is a mainly visual expression, on auditory expression in, and on audio-visual integration, as well as the role of digital technology in promoting the fields related to digital media art practice. Finally, with a focus on future development, it elaborates on the potential possibilities of digital technology in the future period and the trends of digital technology for future digital media art practice. By exploring and discussing the impact of digital technology on digital media art practice, this paper aims to provide theoretical possibilities for digital technology to be more effective for digital media art practice in the future.
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CITATION STYLE
Gui-Wei, B., & Guo-Bao, Z. (2024). Research on the Visual Impact of Digital Media Art Based on Augmented Reality Technology. Computer-Aided Design and Applications, 21(S2), 186–201. https://doi.org/10.14733/cadaps.2024.S2.186-201
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