Lately I’ve found myself quite busy trying to conquer moorish lands. After realizing that houses with servants to cultivate fields and merchants to transport grain to markets to generate wealth were sorely needed...
CITATION STYLE
Coelho, A. (2015). Zagalo, N. (2013). Videojogos em Portugal: História, Tecnologia e Arte. Lisboa: FCA Editora de Informática. Comunicação e Sociedade, 27, 483–488. https://doi.org/10.17231/comsoc.27(2015).2115
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