Image feature-based real-time RGB-D 3D SLAM with GPU acceleration

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Abstract

This paper proposes an image feature-based real-time RGB-D (Red-Green-Blue Depth) 3D SLAM (Simultaneous Localization and Mapping) system. RGB-D data from Kinect style sensors contain a 2D image and per-pixel depth information. 6-DOF (Degree-of-Freedom) visual odometry is obtained through the 3D-RANSAC (RANdom SAmple Consensus) algorithm with 2D image features and depth data. For speed up extraction of features, parallel computation is performed with GPU acceleration. After a feature manager detects a loop closure, a graph-based SLAM algorithm optimizes trajectory of the sensor and builds a 3D point cloud based map.

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Lee, D., Kim, H., & Myung, H. (2013). Image feature-based real-time RGB-D 3D SLAM with GPU acceleration. Journal of Institute of Control, Robotics and Systems, 19(5), 457–461. https://doi.org/10.5302/J.ICROS.2013.13.8002

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