Effectiveness and utility of virtual reality simulation as an educational tool for safe performance of covid-19 diagnostics: Prospective, randomized pilot trial

68Citations
Citations of this article
142Readers
Mendeley users who have this article in their library.
Get full text

Abstract

Background: Although the proper use of hygiene and personal protective equipment (PPE) is paramount for preventing thespread of diseases such as COVID-19, health care personnel have been shown to use incorrect techniques for donning/doffingof PPE and hand hygiene, leading to a large number of infections among health professionals. Education and training are difficultowing to the social distancing restrictions in place, shortages of PPE and testing material, and lack of evidence on optimal training.Virtual reality (VR) simulation can offer a multisensory, 3-D, fully immersive, and safe training opportunity that addresses theseobstacles.Objective: The aim of this study is to explore the short-and long-Term effectiveness of a fully immersive VR simulation versusa traditional learning method regarding a COVID-19-related skill set and media-specific variables influencing training outcomes.Methods: This was a prospective, randomized controlled pilot study on medical students (N=29; intervention VR training,n=15, vs control video-based instruction, n=14) to compare the performance of hand disinfection, nasopharyngeal swab taking,and donning/doffing of PPE before and after training and 1 month later as well as variables of media use.Results: Both groups performed significantly better after training, with the effect sustained over one month. After training, theVR group performed significantly better in taking a nasopharyngeal swab, scoring a median of 14 out of 17 points (IQR 13-15)versus 12 out of 17 points (IQR 11-14) in the control group, P=.03. With good immersion and tolerability of the VR simulation,satisfaction was significantly higher in the VR group compared to the control group (median score of User Satisfaction EvaluationQuestionnaire 27/30, IQR 23-28, vs 22/30, IQR 20-24, in the control group; P=.01).Conclusions: VR simulation was at least as effective as traditional learning methods in training medical students while providingbenefits regarding user satisfaction. These results add to the growing body of evidence that VR is a useful tool for acquiringsimple and complex clinical skills.

Cite

CITATION STYLE

APA

Birrenbach, T., Zbinden, J., Papagiannaki, G., Exadaktylos, A. K., Müller, M., Hautz, W. E., & Sauter, T. C. (2021). Effectiveness and utility of virtual reality simulation as an educational tool for safe performance of covid-19 diagnostics: Prospective, randomized pilot trial. JMIR Serious Games, 9(4). https://doi.org/10.2196/29586

Register to see more suggestions

Mendeley helps you to discover research relevant for your work.

Already have an account?

Save time finding and organizing research with Mendeley

Sign up for free