Abstract
This study aimed to analyze the association between the frequency of playing games and aggressive behavior. This study consisted of 350 subjects between 12 and- 24 years old who were selected through purposive sampling. The data were tested using validity and reliability tests to measure the level of validity of the study instrument with a significance transfer of 0.5%, while also using the Pearson correlation test and the normality test. The results of the analysis showed that there was a positive correlation value with a significance value of (sig) of 0.786 <0.05. This shows that there is a positive relationship between the frequency of playing games MMOPS and aggression behavior. Keywords: intensity of Gaming, aggressive behavior, MMOFPS
Cite
CITATION STYLE
Aprillia, H., Harsono, Y. T., Hapsari, A. D., & Qoyyimah, N. R. H. (2023). The Relationship Between the Intensity of Gaming and Aggressive Behavior in Adolescents Playing Games MMOFPS (Massively Multiplayer Online First- Person Shooter). KnE Social Sciences. https://doi.org/10.18502/kss.v8i19.14351
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