Event Display in the JUNO Experiment

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Abstract

The current event display system in the offline software of Jiangmen Underground Neutrino Observatory Experiment(JUNO) is based on the ROOT EVE package. We use Unity, a renowned game engine, to improve its performance and make it available on different platforms. Compared to ROOT, Unity provides a more vivid demonstration for high energy physics experiments and can be ported to different platforms easily. We build a tool for event display in JUNO with Unity. It provides us an intuitive way to observe the detector model, the particle trajectories and the hit distributions.

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Zhu, J., You, Z., & Zhang, Y. (2018). Event Display in the JUNO Experiment. In Journal of Physics: Conference Series (Vol. 1085). IOP Publishing Ltd. https://doi.org/10.1088/1742-6596/1085/3/032038

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