Abstract
From the time of 20thcentury, the world has undergonecomplete change in the field of Engineering Education. Learning environment in Educational systemofMillennial's, for very short concentratedpeople who prefer interactive, experiential and collaborative learning,usually they are informal and choose to have friendly relationships with teachers. Educational system in engineering classes for such Learners with dynamic and technology driven people do not prefer long lectures anymore. The design objective is to understand the cognitive and social developments in easier way that outcome in faster learning, and also to redesign classrooms and other learning environments. So that Learners can learn more passionatelywith completeness in the topic/ subject and to make them self Learners.This paper provides a meaningful teaching objective that relates with real-life experiences, Lectures mixed up with methods like video clips, concept charts, and PowerPoint presentations with key concepts based on the summary, also creating collaborative subjective experiences with social networking platforms.Finally, this paper concludes bydiscussing the experiments being applied in our institution (VIIT) to make engineering education practicalby means of experimental learning.
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Laxmi Lydia, E., Arundhati, B., & Vallabhaneni, M. (2019). Priority towards subjectiveand experimental framework inteaching-learning process inengineering education formillennial learners. International Journal of Recent Technology and Engineering, 8(2), 1334–1337. https://doi.org/10.35940/ijrte.B1769.078219
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