Abstract
While the studies on terrorism and radicalization are foregoing, the socialization aspect of recruitment for terrorist organizations has stayed under-explored. In this paper, we develop an agent-based model simulating the socialization process of recruitment for terrorist organizations. In conceptualizing the socialization process, we implement an asymmetric game-theoretical model, with the two players of recruiter and target. The players have predominant strategies in which they differ based on their kinds. Our results show that initial ratios of different kinds in the population such as denouncer and vulnerable, in the simulation environment, have significant effects on the population of recruiters.
Author supplied keywords
Cite
CITATION STYLE
Farahbakhsh, S., & Paolucci, M. (2022). The Recruitment Game: An Agent-Based Simulation. In Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics) (Vol. 13128 LNAI, pp. 168–179). Springer Science and Business Media Deutschland GmbH. https://doi.org/10.1007/978-3-030-94548-0_13
Register to see more suggestions
Mendeley helps you to discover research relevant for your work.