Application of Virtual Reality Technology in Martial Arts Situational Teaching

25Citations
Citations of this article
60Readers
Mendeley users who have this article in their library.

This article is free to access.

Abstract

At present, the integration and development of virtual reality technology and physical education have become a new trend, but its research in the field of martial arts is still in the theoretical stage, lacking specific application countermeasures and schemes, which needs further exploration and research. This paper aims to explore the application of virtual reality technology in martial arts teaching. In response to this, this paper adopts a combination of controlled experiments and questionnaires to conduct research. Before the experiment, through analysis, it eliminated the differences between the two groups of subjects and achieved the purpose of controlling variables. In response to the questionnaire, this paper not only invited a 6-person expert group, but also found 40 participants in the experiment in sports schools. The results of the article show that most students have a positive attitude towards virtual reality technology-assisted martial arts teaching, and their enthusiasm for learning martial arts is significantly improved. And the results of virtual reality teaching are about 15% higher than those of traditional teaching.

Cite

CITATION STYLE

APA

Pu, Y., & Yang, Y. (2022). Application of Virtual Reality Technology in Martial Arts Situational Teaching. Mobile Information Systems, 2022. https://doi.org/10.1155/2022/6497310

Register to see more suggestions

Mendeley helps you to discover research relevant for your work.

Already have an account?

Save time finding and organizing research with Mendeley

Sign up for free