Abstract
In Indonesia, there are many promiscuity cases such as brawl, drug dealers and free sex among students. Therefore, the importance of having the social skills to dare to take a firm stance, to reject the negative offer of the environment needs to be owned by a teenager. In addition to the importance of self-awareness, to keep teenagers in Indonesia is not easy to fall into a healthy association it is also necessary to help socialize and provide education about healthy association for today's teenagers. Through the design of the game Teen Society, adolescents aged 11-24 years provided education about healthy association through mobile games.
Cite
CITATION STYLE
Utami, E. D., Prasetya, H., & Nugroho, E. W. (2020). Design of Healthy Youth Edition Teens Based Game. SISFORMA, 7(2), 64–69. https://doi.org/10.24167/sisforma.v7i2.1395
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