Abstract
This article presents the development of a prototype robotic eye-motion system for a novel simulator of ocular and craniofacial trauma that was developed for practical skills training of eye surgeons and first responders. The simulator fills a gap in the ophthalmological training domain, specifically between virtual reality-based systems for cataract and retinal repair and part-task trainers without quantitative measurement capabilities. Combining physical anatomical modules, instrument tracking and embedded sensors with a data acquisition/feedback system in a portable bench-top structure, it offers an alternative to animal- and cadaver-based training. The prototype robotic eye system described includes multiple human eye globe motion features: eye pitch and yaw motion, proptosis, and sensing of applied force to detect pressure/load applied to the globe.
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Gallerani, M., Vazzoler, G., De Novi, G., Razzoli, R., Berselli, G., & Ottensmeyer, M. P. (2023). Integrated design and prototyping of a robotic eye system for ocular and craniofacial trauma simulators. International Journal on Interactive Design and Manufacturing, 17(6), 3103–3116. https://doi.org/10.1007/s12008-023-01364-y
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